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Active Matter Monsters: Every Enemy and How to Kill It

Every Active Matter monster and enemy, plus the Alpha bosses: how to spot each one, how dangerous it is and how to kill it.

Guide3 Oct 2026

Does Active Matter Wipe? Harmonization, Personal Timelines and Merits Explained

No scheduled wipe. Instead: a self-wipe you trigger at the top of the Monolith, a Harmonization meter that moves everyone at 100%, and Merits that only pay while a cycle is live. What resets, what stays, and when pulling the lever is worth it.

Guide27 Sept 2026

Active Matter vs Tarkov: Every System Translated for Tarkov Players

Same loop, different rules. Secure container to safe container, seven body parts to six, flea market to nothing, trader levels to the Monolith, wipes you trigger yourself. Every Tarkov system and what it became, checked in the game.

Guide27 Sept 2026

Active Matter PvE Only: The 13 Raids You Can Run Without PvP

Every raid with a leaf icon has an Isolated (PvE) tab where no other player can enter. The thirteen raids that have one, the five that never will, the two daily objective tiers PvE locks, what's in the zone instead of players, and why the Isolated Raid Passes the wikis mention aren't in the game.

Guide27 Sept 2026

Can You Play Active Matter Solo? Yes, and Here's What It Costs You

Solo means two different things on the Missions Terminal: alone by design in Isolated raids, alone by choice in Open ones. What each setting actually does, what a death costs with nobody to carry your kit out, Fast Raid Search, and which raids to learn alone first.

Guide27 Sept 2026

Active Matter Refiner, Replicator and Chronogenes Explained: What to Refine, What to Fuse and What Dying Costs You

How loot becomes chronotraces and chronotraces become gear and chronogenes, from build 0.4.0.148: real refine payouts, replication vs fusion costs, Tier III charges and the Overunstable penalty, and why the Perks Tree isn't where chronogenes come from.

Guide25 Sept 2026

Active Matter Raid Guide: All 19 Raids, Which Modes They Run In and How Often Squads Get Out

Every raid on the Missions Terminal in build 0.4.0.148: Isolated and Open extraction rates side by side, the new variant selector, which raids run on a schedule, and what the Unstable Zones, Downtown: Collapse and Escape from Dogorsk actually ask of you.

Guide25 Sept 2026

Active Matter Boosting Explained: Raid Clears, Account Levels and Squad Carry, and Which One You Want

Nothing in Active Matter can be handed over, so every boost is play time on a raid. What a raid clear is and what it counts for, every map and variation we run, how the Account Level Boost works and why it stops at 20, the risk every option carries and the extra one two of them add, and which one fits what's actually in your way.

Guide18 Sept 2026

Active Matter Beginner's Guide: Everything You Need to Know on Day One

The loop, the raid types, the maps and the order you unlock them, six health pools and where the plates go, what dies with you, the Monolith's twelve levels, the Workshop, and the third seat in your squad. Read from the launch build, not the wiki.

Guide15 Sept 2026

Best Body Sleeve in Active Matter: Every Sleeve Ranked by Playstyle, With Full Stats

Best starting sleeve: Beast. Best for Open raids: Knight. Best for carrying: Viper. Best for staying quiet: Ghost. Stats, plate layouts and every modifier for all 33 Body Sleeves, and why a sleeve is not a skin.

Guide15 Sept 2026

Active Matter 1.0: What Launched on 15 September, What's Changed Since and Your First Hour

Active Matter launched on 15 September. What the 1.0 build shipped with, what the six updates since have changed, what to buy with your first CAM, and how to fill the third seat in your squad.

Launch15 Sept 2026

Active Matter's Four Currencies Explained: Credits, CAM, Monolith Tokens and Chronotraces

Credits buy the kit you burn through, Crystallised Active Matter is a one-time grant that survives wipes, Monolith Tokens climb the ladder, Chronotraces charge the Replicator. What each is for, every way to earn it, what resets, and why none of them can be delivered.

Guide14 Sept 2026

Active Matter Editions Compared: Standard, Advanced, Deluxe and Elite Squad

Standard is the whole game. What Advanced, Deluxe and Elite Squad add on day one, what the Prime grant actually buys, what survives a wipe, and which edition is worth it for a solo player or a squad of three.

Guide14 Sept 2026

Active Matter Graphics Settings: How to Make It Look as Good as It Can, and What to Turn Down When You Can't

Gaijin's Dagor engine with DLSS 4.5, ray-traced reflections and shadows, and Multi Frame Generation. The official specs, a settings pass for each hardware tier, and the two options that trade beauty for spotting the thing about to kill you.

Guide14 Sept 2026